3D MODELING




uNRELEASED MOBILE GAME ASSETS
Prior to COVID, I was brought on to a new independent studio to help work on a mobile battle royale game set in the apocalypse. These were the models I was tasked with creating. Not all have been textured. All were created in Maya and Blender.




charlotte hornets logo
As a practice test for myself, I created three different 3D models based around the logo of the NBA's Charlotte Hornets. These included the logo itself, the text from the logo and a full actual hornet. All were created within Maya.

cavern set piece
A collaboration piece done with a fellow student. The minor pieces were mainly created in Maya but the full piece was put together in Unreal with the textures being created in Substance Designer.
various models

3D model of Pokemon created in Maya

A recreation of the Always Sunny in Philadelphia set in Unreal.

While the model itself was not made by me; I did make the stand, the lighting and texture the raptor.

3D model of Pokemon created in Maya